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Hi Jonathon, > The MUG folks sent a bug report my way that described some oddities > with captured movies and the "View & Legends" and "Full Window" > capture options. I was able to recreate it in the latest IDV code by > loading up some images and selecting one of the options I mentioned... > the captured *images* were fine, it was only the movie that seemed to > be using the wrong offsets? > > *Anyway,* I extracted the component selection stuff from > ImageSequenceGrabber.grabImageAndBlock(), and put it inside a new > method, "getComponentForCapture()". It's called from the obvious spot > in grabImageAndBlock(), in addition to createMovie(String movieFile). > createMovie was previously ignoring user input and acting like the > "Full Window" option was always selected... and things seem to be > working pretty well now. > > I checked out the other movie formats (gif, avi, etc) and they seemed > to work fine... at any rate, my altered ImageSequenceGrabber.java is > attached. Hope it's of use! I don't understand or can't replicate the problem you describe. I do View->Capture->Movie Under What to capture I select Full Window I capture a few images one at a time. The images I capture are indeed the full window. This also works for "View" and "View and Legend" Am I doing something wrong? -Jeff Ticket Details =================== Ticket ID: WAI-267032 Department: Support IDV Priority: High Status: Open