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> > I have another user question that deals with a problem during the > animation capture. The user is displaying an animation which has a > satellite image overlaid with point lightning strike data. > > He uses the View->Capture->Movie Capture option, and selects the "Time > Animation" option. After the animation is done, he is left with frames > that are duplicated, and some that are skipped because the capture is > taken before the data for the next time is fully loaded (image2.jpg is > the same as image1.jpg, and the time for image2.jpg is not captured at > all). The user's end goal is to obtain the individual images of the > animation instead of an animated gif or other movie format. He is > currently using an animation with 60 times, so using the "One Image" > option is an undesirable (and time consuming) alternative. > > Is there a way to solve this issue he is having? If not, would it be > possible to add a feature to this Time Animation capture to ensure the > data is loaded for each time before capturing the image? > If they are indeed using the "Time Animation" capture (as opposed to the "Automatically" capture) it should just capture every time step in turn. Perhaps its a timing issue. Have them try running the idv setting a property which is the time we wait between the time step and the image capture: idv -Didv.capture.sleep=2000 This sleeps for 2000 milliseconds before the image is captured. -Jeff Ticket Details =================== Ticket ID: YPH-121185 Department: Support IDV Priority: Normal Status: Open